uVme launch delayed: uVme review

by Blackysky on January 23, 2008

in news trends

Uvme launch…not yet

uVme launch on January 21st … oh wait not…delay Houston we have a problem.

I receive a ton of e-mail about uVme… What is going on about uVme…? What happen? Seriously, I had no idea until they send me an e-mail about it.

Dear all business partners,

Please read below message from the uVme co-founders…..

21st January Soft Launch.

I just wanted to take this opportunity to share with you

what is happening at uVme. Well I am sure the big

question is:

“So why didn’t we go live today?”

Strictly speaking we are now in “soft launch”. The games

website is up and running and looking brilliant, but I’ll tell

you more about that in a moment.

Back to the launch…

Just as we were preparing to unveil the live uVme business

we ran into a small system error on the .biz website. The

small error got bigger throughout the day. The challenge

centre’s around the system personalizing emails that are

sent out. The personalization, known as “merge fields”,

wasn’t working correctly and therefore welcome emails,

upline notifications, etc were being mailed out with no

relevant data.

I am sure you’ll agree, this kind of data is important to you,

your team and to your new members.

We have our 14 strong development team working to solve

this issue. Therefore we have adjusted the “Business” soft

launch to 2.00pm GMT Monday 28th January 2008.

I know there is a lot of excitement out there and members in

there thousands from around the world are poised to join. We

are almost there… uVme will be live in a few short days!

Now the fun part of my message…

The uVme games website is live, packed with fantastic games

for you and your team to play. If you weren’t involved in the beta

testing you can now experience the games first hand and

understand the true potential of the business and how much fun

playing uVme games can be.

If you were a beta tester, you’ll see some surprises in the games

website. We have the most amazing new versions of Jigsaw War,

Brick Jam and Arcade ducks, which now has the introduction of

the Golden Goose!

Go to www.uvme.com

On the top right hand side you can login to your player account by

using your membership number and password (the same that gets

you into the .biz back office) .

Playing games you’ll see and understand how easy it is to get excited

about the games business. The game volume turned over in your business

during the next week will count toward your personal player volume and

your group volume. Believe it or not, you are now earning money, you’re

in the uVme games business.

Let the games begin!

Now everyone in your team can test the games for themselves.

11,000 members have already taken part, that means just over

320,000 people from your teams now have the chance to take

part. They are waiting for your invitation.

Len and I sincerely appreciate your time, your continued effort,

your patience and your support.

Kind regards,

Len Fitzgerald and Tom Brodie.

uVme co-founders

As you, can see the system choke?. We are “business partners”. Therefore, we want every thing ready on time not 7 days later! We learn it at school always give it on time.

They have no choice to launch it next Monday or their “business” will be a huge flop

Remember you are going to pay does people one day…They need seven days to solve a problem… Real businesses do not take 7 days to solve a problem. Can you imagine any kind of business with 7 days delayed? Your product must be perfect to keep the business alive.

Maybe one day we will see uVme live…

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{ 2 comments… read them below or add one }

1 uVmeSpace January 30, 2008 at 11:07

Well, it’s finally live! Have you checked it out yet? The games are brilliant, the site is running smoothly and people are joining faster than I can read my emails!

…Maybe the 7 day delay was just a clever launch tactic to generate a bit of buzz?

http://www.uvmespace.com

Reply

2 Blackysky February 1, 2008 at 04:23

Yes I know .. I guess you are an associate

Reply

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